![]() Each shape has a few tough nooks and crannies to get to, but fortunately you only have to cover a percentage of the sculpture to move on to the next piece. ![]() Use your fingers to rotate, twist and spin the block of wood in any direction, wrapping the rope around as much of the surface area as you can. Zen Bound - From the same studio that brought us SPiN, Zen Bound is a relaxing yet thought provoking 3D game where your only goal is to have a good time, not get a high score. As the enemies grow stronger you pick up better weapons that help you stay alive, and certain upgrade "perks" are available as you gain experience. Survive wave after wave of witches, werewolves and vampires by moving and shooting in all directions. You play a vampire hunter who is being hunted himself. A survival-horror isometric shooter, you control movement with your left thumb and firing direction with the right, a setup that works so well you'd swear you had dual analog sticks in your hand. IDracula - Undead Awakening - If you thought serious, mainstream-style games had no place on the iPhone, iDracula aims to prove you wrong. Simple! Congratulations to last week's winner, Johnn圜aps! All you have to do is sign-in with a Casual Gameplay account, leave a comment giving feedback about one of the games, then check back the week after to see if you've won. Remember: each week on Mobile Monday we offer you the chance to win an iTunes gift certificate that will cover the cost of every game featured in the article. Why on earth does the name Dracula need an "i" in front of it? Unfortunately, playing the game doesn't offer any clues, so I suppose we'll just have to deal with it. Zen Bound 2 certainly isn’t for everyone however those who enjoy a slow burning puzzler where you can take your time and plan each move you make, much like a solitaire game of chess, will enjoy painting blocks of wood for hours to come.This week's Mobile Monday highlights one of the most disturbing trends of the 21st century: adding a lowercase "i" to the front of words. ~May be too abstract or unsatisfying for some ~Sometimes the manipulation of the rope is awkard if you’re not using a mouse! ![]() There’s no leaderboards for time trials, its just you vs the level. ![]() The replay factor is down to wether or not you want to try and 100& all the levels or not. Zen Bound 2 has just over 100 levels which you can access by gaining higher percentage passes on the previous levels. The result is a peaceful notion that doesn’t intrude on the slow gameplay. Much like a medative sanctuary, the music ebbs and flows from composer Ghost Monkey and is barely interrupted by any sound effects. Something of a surprise is the beautiful soundtrack. While the games graphics are functional, nothing exciting is here bar the nice zen tree menus. Add in limited rope and you’ve got yourself a subtle headscratcher! In addition some levels require you to wrap the rope around ink bombs and these cause more of a challenge because you need to preplan your route around the object to reach them all. You’re given marks on how much surface you’ve covered with 70% being the minimum benchmark to aim for. It’s a very strange concept to explain but basically, cover as much surface as possible and you should be ok. Additional nails are used strategically to wrap the rope around too and the more complex the shape, the more difficult it becomes to paint it because doubling back over previous rope means you’re not in contact with the shape and therefore not painting it. You hold the mouse button and drag the rope around which comes from the bottom of the screen. In order to obtain a zen state, you must colour in various shapes by wrapping rope around them that colours as it goes. Time to get wrapped up in a new puzzler with Zen Bound 2 on the PC! Pun me perfect!
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